About the course
This course is designed to equip educators with innovative and effective teaching strategies for Math and Science, in line with 21st-century learning approaches. Participants will explore STEAM (Science, Technology, Engineering, Arts, and Mathematics) education, Web 2.0 tools, and digital technologies to foster creativity and collaboration in the classroom. The course aims to modernize teaching styles and enhance student engagement through hands-on workshops and interactive methodologies.
What will you learn?
By the end of this course, participants will:
Identify challenges in teaching and learning Math & Science and develop strategies to overcome them.
Implement innovative methods, Web 2.0 tools, and digital technologies to enhance Math & Science education.
Design engaging STEAM-based learning experiences and integrate them into the curriculum.
Course Content
This 5-day program provides educators with practical tools, methodologies, and inspiration to enhance Math and Science education through STEAM principles, digital technologies, and innovative teaching strategies. Through interactive workshops and collaborative discussions, participants will develop actionable plans to implement in their schools.
Morning Session
- Welcome and introduction to the course
- Sharing general course program and expectations
- Participants’ Erasmus+ KA1 project presentations
Afternoon Session
- Identifying challenges in teaching Math & Science
- Overview of best practices in Math & Science education across Europe
• Discussion: Common Math & Science curricula in different educational systems
Morning Session
- Understanding STEAM education: Principles and benefits
- Differences between STEM and STEAM approaches
- Group discussion: Why is STEAM important in today’s education?
Afternoon Session
- Exploring the STEAM education model: Integrating Science, Math, and the Arts
- Hands-on activities: Applying STEAM principles in lesson planning
• Reflection and sharing session
Morning Session
- The role of literacy in STEAM education
- Best practices for integrating literacy into Math & Science lessons
Afternoon Session
- Collaborative group work: Designing interdisciplinary lesson plans
- Presentation and peer feedback session
• Exploring case studies of successful STEAM projects
Morning Session
- How to implement STEAM in the classroom: Strategies and techniques
- Process vs. product in STEAM education
Afternoon Session
- Hands-on workshop: Using Web 2.0 tools and digital technologies in Math & Science
- Group work: Developing lesson plans using ICT and innovative teaching methods
• Feedback and discussion
Morning Session
- Creating customized teaching strategies for STEAM integration
- What to look for in effective STEAM lessons and schools
Afternoon Session
- Becoming a STEAM teacher: Professional development strategies
- Course evaluation and reflection session
• Certification ceremony and closing remarks